Why your FPS drops, what Game Pass is really worth, which settings matter — gaming worked out with the numbers, plus guides and news for PC and console.
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Modern Warfare 4 launches October 23. GTA 6 lands November 19. Then the biggest industry on earth releases nothing for fifty-seven days. We mapped every dated release either side of Rockstar's launch, and the crater turns out to be lopsided in a way that explains how this business actually works.
The PS5 Pro has a 37% compute advantage. Digital Foundry found it finishing behind the Xbox Series X in The Outer Worlds 2, with PSSR disabled entirely. And after August's price rise, only $100 separates them.
Everyone says financial pressure means Rockstar can't delay again. But both previous GTA 6 delays were announced on Take-Two earnings calls. The date does look safe — for two specific reasons that weren't true either time before.
Since Minecraft Java 26.3, a new server starts with its whitelist switched on, so friends who are not on it are turned away — while the host, as an operator, walks straight in. The two-command fix, who the change affects, and what to check if friends still cannot join.
GTA 6 is reported at about 210 GB on PS5 — a third of an original PS5 and more than half of a Series S. Preload opens November 12, and the boxed edition is a download code, not a disc, so everyone downloads it. How much space to clear, how long the download takes on your connection, and what is still unconfirmed.
The Verity in ThatMob’s videos was a scripted horror film — there was never anything to download. Official versions now exist for Java and Bedrock on CurseForge, with over 13 million downloads between them. Which one is real, where to get it, and the thing most guides skip: both send what you type to an online AI.
Every console loses 15–29% of its advertised storage before you install a game: a 1 TB Series X leaves 802 GB, a Series S just 364. With big games now 70–150 GB, that is four or five on most consoles and two on a Series S. The real numbers, how many games fit, and the one habit that decides whether you need more.
Your plan is sold in megabits per second; Steam shows megabytes. A byte is 8 bits, so a 300 Mbps line running flat out reads 37.5 MB/s — which looks like an eighth of what you pay for and is all of it. How long a 100 GB game should really take, and the five things to check, in order, when your download genuinely is slow.
WARDOGS buyers lost the game from their Steam libraries this month, weeks after their keys worked. A key from G2A or Eneba can be switched off after you have played it. The arithmetic says the gamble usually pays anyway — a discount stays cheaper until the chance of revocation equals it. The question is which listings carry the risk, and they are recognisable.
From November, Game Pass Ultimate includes 15 hours of cloud play a month, Premium 10 and Essential 5 — 30, 20 and 10 minutes a day. Microsoft says 4% of subscribers are affected, and that is probably true; the question is which 4%. What changes, from Microsoft’s own pages, who it lands on, and how GeForce NOW’s 100 hours compares.
Subscription divided by $70 a game gives you a break-even of about four games a year, and it is wrong — almost nothing in these catalogues is a game you would have bought on release day. Divide by what you would actually have paid and the number roughly doubles. Plus two things the platforms say on their own pages: PlayStation Plus has no day-one tier at any price, and Game Pass Ultimate excludes Call of Duty from its day-one promise.
GTA 6 launches on 19 November with no PC version announced. Rockstar has made PC players wait between 7 and 19 months before, which puts a PC release somewhere from mid-2027 to mid-2028 — later than the rumour. And if you buy on console, the PS5 Pro may look best without playing any better.